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Building Universes from Code: The Acoustic Materiality
Series: The Architecture of Presence - Part 2 Building Universes from Code: The Acoustic Materiality as part of the series "The Architecture of Presence" In a forest, sound behaves differently than it does in a cathedral. The leaves absorb high frequencies; the stone walls reflect them, creating a complex web of reverberations that tell you exactly what the world is made of. This is the "materiality" of sound. In virtual reality, if we want a world to feel lived-in, we have t
Tim Ellis
17 hours ago2 min read


Building Universes from Code: The Geometry of Sound
Series: The Architecture of Presence - Part 1 Building Universes from Code: The Geometry of Sound in the series "The Architecture of Presence" Pt 1 In the physical world, sound is our primary sense for locating ourselves in the dark. It is a product of vibrations moving through matter, reflecting off surfaces, and arriving at our ears with tiny, micro-second differences in timing. Our brains are remarkable biological computers; they take these discrepancies and calculate the
Tim Ellis
17 hours ago2 min read


Beyond Vision: Black Country Women – An Interactive Sound Journey
Powered by the first public demonstration of the spatial audio engine From left to right: Ashwin Patel (Community Feedback Facilitator), Rob Lindsey (The Space), Freya Shaw (Immersion Sound Studio), Sarah-Ann Cromwell (Be Fearless UK), Rachel Barton (Red Nought Ltd), John Thornewill (Red Nought Ltd) We had the fantastic opportunity last week to participate in the first ever public demonstration of the Red Nought engine with Beyond Vision: Black Country Women - An Interactive
Rachel Barton
19 hours ago1 min read
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