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TUTORIALS

HOW TO BUILD
YOUR FIRST GAME 

PLAYTHROUGH

This is an example of a first person shooter game level built in approximately 14 minutes.  Lets go through how we made it.

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CUTSCENE

All great games start with a cutscene, let's show you how we use them in our engine. We'll put a separate tutorial together on how to create these videos on a budget of virtually nothing.

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GAME SCENERY

Great scenery really sets the ambience for a game so let's put together something spooky that gives you the essence of 1888 Victorian London after midnight.

BATTLE MANAGER

All FPS games need challenging set piece battles. Let's show you how we put these together, but remember this is only a very early version of this feature.

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CLEAN UP

The final stage of creating any game is a bit of 'spit and polish', so let's go through a few loose ends that need fixing before we can play.

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