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Building Universes from Code: A Million Paths Through a Digital Universe
When we began building our mapping algorithm, we thought the challenge would be teaching a machine where it could walk. After all, our digital worlds are not shaped by gravity or erosion, but by vertices, textures, and light. Surely the hard part would be giving structure to the void. But once the world revealed its form - every floor, slope, and surface understood - we discovered something deeper. The real difficulty wasn’t knowing where to walk, but deciding which path to t
Tim Ellis
Nov 71 min read
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