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Building Universes from Code: The Logic of Worlds

Updated: Nov 13

A claymation-style scientist with exaggerated facial features smiles while holding a small globe and pointing at it. Behind him is a chalkboard with the word “GRAVITY” written above a drawing of Earth and a downward arrow. The scene has a playful, stop-motion look reminiscent of classic clay animation.

When we design a game, we’re not just crafting visuals or interactions—we’re drafting the laws of an entirely new universe.


Every snippet of logic we write, every rule governing movement, light, or collision, becomes its own kind of physics. These systems mirror the forces that shape our own cosmos: gravity, inertia, energy, entropy. But instead of atoms and molecules, our universes are built from vertices, scripts, and intention.


And as we construct these digital worlds, a deeper question inevitably emerges:


How do we capture the elegance, consistency, and quiet beauty of the natural laws that guide our reality?

How do we craft digital physics that feels right—offering players not just coherent mechanics, but a sense of meaning?


This, I think, is the real artistry: creating systems that don’t just operate because we dictate them to, but because their internal logic makes their behavior feel natural, inevitable.


In the next post, we’ll explore how to begin shaping that kind of digital nature—and how to give virtual worlds their own, authentic laws of existence.



Tim Ellis

12th November 2025

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